Klasen.Studios

Studio

Three brothers. One studio. Built with GameMaker.

Rob Klasen

Rob Klasen

Systems Builder

Focused on the architecture underneath the games. Rob designs the core systems, tools, and pipelines that keep everything running smooth.

Wes Klasen

Wes Klasen

Lead Game Designer & Developer

The main coder and lead designer. Wes lives in GameMaker — prototyping mechanics, writing GML, and shaping how every game feels to play.

Roger Klasen

Roger Klasen

Lead Game Designer

Brings the design vision together. Roger focuses on game feel, player experience, and making sure every system serves the fun.